ver$hy ver$h
Well-known member
GTA taught me how to drive.
Woops does this for real.Too scared and lazy to actually vault the walls of private abandonded military bases,
Isn't this more from Choose Your Own Adventure books and Dungeons and Dragons etc? May have detoured via computer games to end up in the everyday but surely it originated there.stats thing is a metaphor for life which you see in the wild more often nowadays as in "Stan put all his skill points into abstract thought"
I'd say so. In fact you can probably trace out a heritage from D&D and other such board/dice games even into contemporary shooters. Fallout and Borderlands are built as series of dungeons, complete with chests, loot, etc.Isn't this more from Choose Your Own Adventure books and Dungeons and Dragons etc? May have detoured via computer games to end up in the everyday but surely it originated there.
Also the influence. I mean looking at this cyberpunk thing that everyone is talking about, the aesthetic appears to be totally borrowed from a million predecessors... but maybe loads of people will play it and get more absorbed in it than they ever would have done in Neuromancer and it will end up shaping our actual culture more directly than the things it's built from.It's always tricky talking about games in relationship to real life in as much as games are a kind of modelling of life in any case, increasingly get confused about which way the metaphors are travelling
YouTube's been shoving this at me for months and I've finally given in. Pretty good. Love the dated video game backgrounds too.
milk vitasoy 5 months ago
the reason the 90s had such a positive, utopian futuristic aesthetic is because that was the last time our collective outlook on the future was positive. post-9/11, this entire sort of y2k shiny pastel futurism died out. it's good to come back to this and remember my early childhood when everyone was hopeful. :')